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Hi everyone,

I use Unity 2018.1.7 and Wwise Unity Integration 2018.1.3.6784.1233.

I want to play some event on my default audio endpoint and some event on another audio endpoint. I see that is possible with AddSecondaryOutput() method but I don't ever find it in Unity. I see that it was brought back to Wwise Unity Integration 2017.1.5.6429.870 and I don't find any other changelog about this method.

I make some research on Wwise Unity Integration through Visual Studio recherche tool but I didn't find anything about AddSecondaryOutput().

I would know if it's normal or if I miss something. Or maybe there is another way to do what I want.

 

Thanks by advance!

Cheers!
in General Discussion by Stéphane P. (100 points)

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