Hey folks,
So I've seen others with this issue, but none of the fixes I've come across have helped much.
The problem is that whenever I open our Unity project, a pop-up appears saying "Populating Wwise Picker - Parsing Work Unit Default Work Unit", and it hangs indefinitely.
I'm the only audio guy on our team at this current stage, and it seems to only be affecting me, none of the developers, designers, artists, etc.
The only fix I've found that works is to "end task" when Unity gets stuck, completely remove the Wwise project folder from the Unity project folder, load Unity, then move the Wwise project folder back to the Unity project folder.
Unfortunately this only allows me to open the Unity project, and if I enter and exit play mode, Unity gets stuck on the same thing again.
The issue occurs even if I haven't made any changes to the Wwise project or Unity project.
If anybody has a possible solution, please provide step-by-step details because I am pretty useless when it comes to Unity, and I'm still fairly new with Wwise. It took quite a bit for me to decode some of the terminology being used in the other fixes :P
Thank you!
Other info:
I'm on Windows 10, 64bit.
I'm using the LTS stream of Unity (currently on Unity version 2017.4.9f1).
I'm usinig Wwise 2018.1.2.6762.
I'm using Wwise/Unity integration version 2018.1.2.6762.1211.
This is happening consistently, every time I open Unity.
Sometimes Unity gets stuck on "Importing small assets", which also requires the same fix, but that's maybe 1 in every 20 times.
The other fix I've found (that doesn't work for me) is to delete the AkWwiseProjectData.asset file and reload Unity (or just re-generate the file in some way), but as I said this unfortunately doesn't make any difference.
I've seen some recent discussion about this issue on the Facebook group Wwise Wwitches and Wwizards, which is where I found the two fixes I mentioned, so it seems like other people are experiencing this as well.