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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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I am using Unreal 4.19 (a custom engine branch), Visual Studio 2017 and Wwise 2017.2.6636. I tried to integrate Resonance within Unreal by:

  1. Installing Wwise authoring tools (said installation contain Resonance plugin)
  2. Installing Wwise Unreal Engine integration files as a project plugin (said installation contain Resonance plugin)
  3. Follow instructions found at https://developers.google.com/resonance-audio/develop/wwise/game-engine-integration
  4. Linking ResonanceAudioFX fails (not finding ResonanceAudioFX.lib).
When not doing step 4, I noticed that Resonance plugin can still be enabled. Platforms can set Resonance as a spatializer/reverb plugin but not as occlusion plugin. My questions are:
  1. How one properly integrates Resonance?
  2. How one properly use Resonance through Unreal and Wwise?
  3. Why occlusion plugin cannot be set to Resonance?
 
General Discussion Jean-François G. (160 포인트) 로 부터
Hi!, where you able to solve this?

1 답변

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Any news on this one?
Balandino Di Donato (580 포인트) 로 부터
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