Is there a way to map tempo to RTPC or directly setting up an event that changes tempo of music?
I have a project that all the music are from MIDI because I want to change tempo dynamically. However, I don't want to change tempo continuously like mapping the playback speed. I want to have the tempo locked to some increments. For example, if I do something in the game, the tempo becomes 120, then another event changes the tempo to 130, another to 110 etc.
It looks like currently tempo can only be fixed in Wwise, and after building into sound banks, there is no way to map it to anything like an RTPC, switch or state. It would be cool if the tempo can be changed dynamically!
Thanks