The In game attenuation is behaving the same as the Wwise attenuation curve, so its working.However, no matter what I do to the attenuation curve in the Wwise editor, I can only audition up to a distance of 100. The volume is cut off after that regardless of the max distance I set it to. Is there a reason that you can see from the picture, why sound would be completely off where I have the audition tab set?