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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

+2 투표
Engine:Unreal Engine 4.18.3
Wwise SDK: 2017.2.4.6590

Good evening, I would like to see the following function implemented in Unreal Engine 4.

I have an AkPortal between two AkSpatialAudio. When I open/close the portal, all the sounds in the adjacent room appear or disappear immediately, relative to the Occlusion/Obstruction curve. It seems like the occlusion percentage goes from 0 to 100 immediately. Is it possible to have a fade value between them?
 Thanks in advance
Feature Requests Germano G. (180 포인트) 로 부터
Hello. Have you found solution to this problem? I am stuck with this also..
I am also looking for a solution to this. Would be great if the audio could fade between the open and closed state.

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