Hi, I am currently working my way through the Wwise Cube project and want to put dialogue throughout the game (when picking up ammo, health, taking damage, phrases when fighting certain enemies), but I can't figure out a way of prioritising certain lines over others and making sure that none of the dialogue overlaps. I have looked at dynamic dialogue but I'm not sure how to apply it to what I need. I am new to Wwise so apologies if there is something obvious I've missed. Many thanks in advance for any feedback!