I'm working with a game developer and we've already established a collaborative Unity project. I tried to integrate a preexisting Wwise project into the Unity project, and came back with this error:
Aborting batchmode due to failure:
executeMethod class 'WwiseSetupWizard' could not be found.
Argument was -executeMethod WwiseSetupWizard.RunSetup
Secondly, I tried to integrate a blank Wwise project, and came back with this error, which is now stuck on the Wwise Launcher Unity tab:
The installation of the Wwise Integration in this project failed and it could not be reverted automatically using the backup project. Please revert to the original project using source control or, if you created one, the backup project.
I'm using:
Wwise Launcher 2018.3.5.761
Wwise 2017.2.2.6553
Unity 2017.3.0f3
on Mac OS 10.10.5
Here is a link to the logRunSetup.txt file from the Unity project.