I'm trying to integrate Unity & Wwise in a new project, using Unity 2017.3.1f1 and the Wwise Launcher 2017.3.1f1 on Mac OSX (10.11.6).
However, even on a totally fresh Unity project, I see the message "Please select a valid Unity executable" when I try to integrate (or update Wwise in a project).
I've found that this was a problem this time last year, where it was suggested I type in the path (rather than use the Browse option), but this does not work.
I've also talked to someone else who's seeing the exact same problem on his system.
Any suggestions - or do we have to wait for a fix?