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+4 votes

I'm attempting to integrate my Wwise project into Unity 2017.3.0f3 using Unity integration 2017.2.0.6500.947 on Mac OS Sierra 10.12.5

I"m getting the following error:

Aborting batchmode due to failure:
executeMethod class 'WwiseSetupWizard' could not be found.
Argument was -executeMethod WwiseSetupWizard.RunSetup


2018-01-31T19:36:03.406Z: --- END UNITY LOG ---
2018-01-31T19:36:04.051Z: Game integration: Pushing progress: An error occurred during the execution in Unity. Please click Open Log to review the Unity log.

I'm completely new to Wwise, so does anyone know how to overcome this? 

in General Discussion by Chris D. (140 points)
the same here. I used the integration from launcher.

Aborting batchmode due to failure:
executeMethod class 'WwiseSetupWizard' could not be found.
Argument was -executeMethod WwiseSetupWizard.RunSetup

Unity 2017.3.1f1
Wwise 2017.2.1.6524

1 Answer

–1 vote

Managed to get around this issue! Instead of choosing this option during installation "Install files into a copy of the Unity project directory, then apply changes if successful (recommended)", choose this one "Install files directly into the Unity project directory". That fixed it for me! Just know that, as all the documentation suggests, you should back up your project or put it under version control before going with this option. 

by Chris S. (140 points)
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