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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Hello.

I am trying to trigger an event in my own C++ engine, but nothing sounds. In Wwise, the notification "Sound with positioning enabled is not attached to any listener. Will use virtual voice setting".

The funny thing is that i have already initialized the Listener, and assigned it to the Game Object. I have tried with SetDefaultListeners() and SetListener(). Everything seems OK , Wwise doesn't give me any error, but the sound still not playing.

I have checked some questions about this regard, but all I have found it's that this is possible a bug of the latest Wwise version.

Sadly, these are outdated questions, and no definitive answer was given, so i can't tell 100% sure that is not a fault of my own.

Anyone has experimented this situation, or has some idea of what is happening? I'm using the latest version of Wwise.
General Discussion Carlos C. (110 포인트) 로 부터

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