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La section Questions et réponses de la communauté Audiokinetic est un forum où les utilisateurs de Wwise et de Strata peuvent poser des questions et répondre à celles des autres membres de la communauté. Si vous souhaitez obtenir une réponse de la part de l'équipe de soutien technique d'Audiokinetic, veillez à utiliser le formulaire de Tickets de Soutien.

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I switched from Mac to Windows since the project I'm working on is in Unreal Engine 4. As soon as I opened it in Windows the game started to have no sound at all and without any warning or error from the UE log.

The Wwise integration is actually runnnig. I can import Wwise events and even make a profile session. It was there where I found that all the sounds that are being triggered by the game hasn't an output bus (https://cl.ly/1R1O3j1y2v2G). While if I play the same event from Wwise it sounds and also shows its output bus. I can't figure out how can I solve this. I tried re creating/importing events, re created soundbanks, but no luck yet.
dans General Discussion par Guido M. (200 points)

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