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0 votes
Hi all,

2D sounds play back just fine but I can't seem to get any 3D positioned sounds to play in Unreal Engine 4.17.2 using Wwise 2017.1.1.6340.

I've tried no attenuation and setting the attenuation radius to be very large but that did nothing.

The game consists of multiple sub levels being streamed into a main level if that's got something to do with it - does the player have to be set as a listener somewhere?

All help much appreciated!
in General Discussion by Mirren MN (110 points)

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