Hi! I have some questions and I cannot find the answers on the internet nor the manual, so I decided to write here for some help.
For our project, we need to play 2 ambisonic files (not at the same time. They are 1st order ambisonics. I've tryed AmbiX and FuMa). I followed all the instructions and also tried to copy all the parameters of the ambisonic section of the SampleProject session, but I cannot get wwise to play an ambisonic file properly.
I'm trying to use it inside an Unity project. When I rotate my head tracker (oculus dk2 for example) I can hear a difference in the audio, but it seems to me like Wwise only converts my ambisonic audio file into a mono one, and spatialize it with the help pf the Auro 3D plugin.
For example, when I rotate my head 90 degrees to the left, I loose totally the signal on the right speaker of my headphones, and as I said, it seems only like a mono signal that is been sent to 1 or 2 different speakers depending of the headtracker position.
I hope you can help me. If you have any advise, please do not hesitate to contact me. Thanks! and have a good day!