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+1 vote
Similar to how "live audio" can be previewed by simply dropping an audio source into a scene I was wondering if there was a way to make audio that's set to Auto-Post or something similar be audible in engine, using the viewport camera as a listener? Ideally it would acknowledge the Real Time Audio slider under the viewport's Settings menu.

I'm using UE4, 4.15, Wwise 2017.1.1.
in General Discussion by Chris P. (350 points)

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