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Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes

Hi, I have an issue with line-trace in unreal engine 4.15. I have set the ground materials, then add a footsteps bp component to mycharacter.  However, The visual beam is interrupted by something and always trigger the default sound after the material sound immediately. I have tested this footsteps component in other project. It just works perfect. Do you have any idea about this?

in General Discussion by Sheng-Hsiung H. (110 points)

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