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I am in Unity 5.6.2f1, using Unity-Integration 2016.2.4.

I keep receiving these normal messages, and an error message every time I begin running a project, and they keep sending every frame.

Allocation of 35 bytes at 061412f0

Allocation of 34 bytes at 06141230

Allocation of 33 bytes at 06141170

Allocation of 30 bytes at 061410c0

Error: TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations

 

For whatever reason, the game runs just fine, but it is concerning that these messages keep sending every frame. I am not familiar with low level matters in Wwise, what could be causing these messages?

Any help would be appreciated. Thanks!
in General Discussion by Aaron I. (220 points)

1 Answer

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by Egil S. (1.1k points)
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