I have a Wwise project with MicrosoftHRTF plugin, and a UE4.16 project i work with. When I generate soundbanks, console says:
LogAkAudio:Error: Could not find plugin dynamic library MSHRTF
LogAkAudio:Error: Plug-in not registered: 11141123
After digging into documentation and code I found that there is no MSHRTF.lib file inside SDK. It's just not there, while there is MSHRTFFX.h file that shoud in theory link the plugin in the system.
The other misleading thing is that error log says about Dynamic library, while UE4 uses Static ones.