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+1 vote
Hi all,

I am making a smart music system that game events trigger notes based on what chord is currently playing in the music. The chord will be given by the markers I put in the DAW. How could I make Wwise or Unity know when the music playing hits a marker of a specific name such as "Em7", and triggering the corresponding chord tones?

I have set some switch containers that would trigger notes based on chord, but I don't know how Unity or Wwise could read marker data while the music is playing and translate that into switch status.

Thanks
in General Discussion by Victor L. (310 points)

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