Hi all,
I am making a smart music system that game events trigger notes based on what chord is currently playing in the music. The chord will be given by the markers I put in the DAW. How could I make Wwise or Unity know when the music playing hits a marker of a specific name such as "Em7", and triggering the corresponding chord tones?
I have set some switch containers that would trigger notes based on chord, but I don't know how Unity or Wwise could read marker data while the music is playing and translate that into switch status.
Thanks