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Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

+1 투표
Hi,

I'm currently trying to add audio to an AI character - the character currently follows the player as they come close, thus needed sounds to play along with the footsteps. I am able to add events to the sufficient locations within the animation window, but I can not figure out how to apply the event that I have created in Wwise to the said animation event.

I'm not sure whether its a script ordeal or something else - Sorry for the lack of information, I'm relatively new to this all!

Thanks in advance
General Discussion Elliot H. (110 포인트) 로 부터
working on the same problem :)
I'd like to know the same thing. I'm used to using anim notifies in UE4 for this. Trying to help out a friend who's doing a similar thing in Unity, but I'm having trouble.

Any luck?

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