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How to add sound to animation? (Unity)

+1 vote
Hi,

I'm currently trying to add audio to an AI character - the character currently follows the player as they come close, thus needed sounds to play along with the footsteps. I am able to add events to the sufficient locations within the animation window, but I can not figure out how to apply the event that I have created in Wwise to the said animation event.

I'm not sure whether its a script ordeal or something else - Sorry for the lack of information, I'm relatively new to this all!

Thanks in advance
asked Apr 21, 2017 in General Discussion by Elliot H. (110 points)
working on the same problem :)
I'd like to know the same thing. I'm used to using anim notifies in UE4 for this. Trying to help out a friend who's doing a similar thing in Unity, but I'm having trouble.

Any luck?

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