I understand I'm replying to an old thread but this shows up when I google it, so here is what worked for me:
Unreal Engine: 4.23
Wwise: 2019.2.0.7216
I got the following error:
LogAkAudio:Error: Could not find plugin dynamic library AkPeakLimiter
LogAkAudio:Error: Plug-in not found: 7223335
Here is the video that saved me: https://www.youtube.com/watch?v=2KpF6wQPNCs (22:52) Follow the steps he gives out but instead of writing whatever custom plugin he's using, put the one your getting an error with.
Instead of AddWwiseLib they have AkLibs in AkAudio.Build.cs: (Around line 120 for me)
private List<string> AkLibs = new List<string>
{
"AkSoundEngine",
"AkMemoryMgr",
"AkStreamMgr",
"AkMusicEngine",
"AkSpatialAudio",
"AkAudioInputSource",
"AkVorbisDecoder",
"AkPeakLimiterFX",
"AkRoomVerbFX",
"AkParametricEQFX",
};
I added the three I was getting errors on (AkPeakLimiterFX, etc) and then I went into AkAudioDevice.cpp and added these around line 65:
// Wwise plug-ins
#include <AK/Plugin/AkVorbisDecoderFactory.h>
#include <AK/Plugin/AkPeakLimiterFXFactory.h>
#include <AK/Plugin/AkRoomVerbFXFactory.h>
#include <Ak/Plugin/AkParametricEQFXFactory.h>
Then I compiled and generated soundbanks and it worked