menu
 

AudiokineticのコミュニティQ&AはWwiseやStrataのコミュニティ内でユーザ同士が質問・回答をし合うことができるフォーラムです。Audiokineticテクニカルサポートチームからの回答をご希望の場合は、必ず サポートチケットページ をご利用ください。

0 支持
Hi.

In our project we have a main bank and a voice bank. Total size: 151 MB.  Loading these banks in unreal takes 11 seconds. (That is 13MB/sec)

All voices are set to streaming since otherwise the loadtime of that bank would be enormous. (60 sec?)

 

So my question is: Is this normal? Or are we doing something wrong? When the load happens, it seems to block everything else, so from hard-drives perspective this should be done in about 1-2 seconds.

The main bank consist of about 500 unstreamed sounds.
Arnleif M. (340 ポイント) General Discussion
Arnleif M. 編集

回答 1

0 支持
 
ベストアンサー
Also asked this in the "Wwise Wwizards & Wwitches" facebook page since I got no help here..

 

My solution turned out to be compressing the audio using vorbis instead of the (default?) pcm. My soundbank went down to 12 MB and the loadtime is now maybe 1-2 seconds.
Arnleif M. (340 ポイント)
...