I'm working on a project where we need to be able to download audio resources on-demand. We're trying to achieve this using Unity assetbundles. However, Unity doesn't seem to recognize .bnk as a valid asset file. When trying to build assetbundles, Unity produces the error "Unrecognized assets cannot be included in AssetBundles".
I tried renaming the file, to get around the unrecognized .bnk extension, with no luck.
Has anyone had any success with this?