I have followed the instructions in the Auro Panner and Auro Headphone PDF files that are in the Wwise installation folder, but when I test the audio in Unity I get complete silence and no errors. With remote enabled, clicking on Bypass All makes the sound come back. Testing in the wwise editor seems to work. I can see the plugins in the PluginInfo.xml file, so I think the data is generating fine. I've got valid trial licenses.
Has anyone got this to work? If so, are there any tricks?
Is the Auro3D system the best/easiest way to get proper spatialization in a Wwise & Unity based VR project? I'm looking for a quick and easy solution at this stage.