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0 投票
Greetings.

We recently integrated Wwise into our project. We were using UE 4.13 but now we are trying to update to 4.14 and running into some issues and we are thinking it might be a conflict with the fact that our integration is for 4.13.  This is the first time we have updated our UE version while using the Wwise plugin and I'm not sure what the correct procedure for migrating is, The FAQ only mentions steps for migrating from the old (non plugin) version of the integration.

I'm aware that the 4.14 integration isn't out yet. Is each integration completely uncompatible with other engine versions? If so any idea when the 4.14 integration might be coming out?

Thank you for your attention.
分类:General Discussion | 用户: Gonzalo R. (160 分)

3 个回答

+1 投票
They usually have a new version 2-3 weeks after UE4 has been released
用户: Robert M. (4.6k 分)
+1 投票
I think the integration is completely incompatible, or at least blocked for now with UE 4.14.
用户: Florent C. (240 分)
Yeah, I tried making a new project in 4.14 and using the 4.13 integration and it worked fine. It seems that the issues we are having might be unrelated to Wwise.
+1 投票
 
已采纳
Hi Gonzalo,

A new Wwise Unreal Integration is now available (2016.2.0.5972.301) and it contains support for Unreal 4.14.

Thanks !
用户: Noemie P. (Audiokinetic) (12.9k 分)
采纳于 用户:Gonzalo R.
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