How do I make Wwise work on multiple pc's in Unreal without having to install Wwise on every pc knowing that the unreal project is on a perforce server?
My teams modeller was having issues playing the audio events for some reason, after installing Wwise on his pc and generating soundbanks from within Wwise and generating sound banks from within Unreal fixed things up. I'm positive that there is an easier way to make the Wwise integration in unreal much easier but I can't seem to make it work. I've been trying with this for a while now and still did not come up with good results. I just want my modellers to generate sound banks from within Unreal and continue working on our project without concerning themselves with opening Wwise and generating sound banks from there and doing all of that.
Any idea on how to make the process easier for my modellers? Thanks.