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In interactive Music Hierarchy, I've a switch container who contain 2 music playlist containers, I don't want to make a state for the transitions, in this case it's not important.

 I just need a play event and pause and play ( different track ) in an another one. I set a play ( with a 5s fade in ) in one event and a pause ( with 5s fade out ) and play to another , I don't understand why it doesn't work on my soundcaster, it's a simple command.

When I click on play on the first event, the track start, when I click on the second event, the first event stop instantly ( the 5 sec fade out was ignored ) and the second track begin his fade in. After the first track changed to pause statut . I restarted my wwise session, I retry my commad, Play the first event, click on the second, the fade out work fine with the first track but the second one ignored the play and just stop....
in General Discussion by Nicolas C. (230 points)

1 Answer

+1 vote
 
Best answer
I resolve the problem by creating a copy of my structure and I re import my sounds. It's work perfectly now ☺
by Nicolas C. (230 points)
selected by Bernard R. (Audiokinetic)
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