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Unable to use Transport Control on music switches/playlist

0 votes
Hello,

I have set up a wwise project, following the wwise project adventure's interactive music section. For some reason, however, I cannot use the Transport Control to preview my switch or playlists. I can't figure out why-  when I open the sample project, I can do this no problem.

Here is a screenshot. As you can see, the music switch container is selected, but the play button in the Transport Control is "grayed out":

http://imgur.com/J9LlqKj

 

Any help is greatly appreciated! Thanks
asked Mar 23, 2014 in General Discussion by Corbin P. (130 points)

2 Answers

0 votes
 
Best answer
Hi Corbin,

From this screenshot, my impression is that you forgot to add the music segment (Ambient_Horizontal) to the music playlist (Ambient_Currupt) in the Music Editor view. Are you certain you have added the Music Segment to the Music Playlist?

Hope this helps,

Simon
answered Mar 24, 2014 by Simon A. (Audiokinetic) (3,570 points)
selected Mar 26, 2014 by Corbin P.
Aha! I did not realize I had to drag the segment into the playlist editor. I thought since the segment was a child, it was taken care of. Problem solved! Thank you
0 votes
Greetings

I know this is an older question, but I recently encountered this exact issue during my first assignment in an Audio Design for Games class.

I, too, am a noob to the world of Wwise and video game sound design.

I'm using a Mac PowerBook, running High Sierra, and the Wwise version I am running is 2016.1.0.22.

I created a new project, for the Mac Platform only and cleared all the additional plug-ins at the bottom of the New Project screen and created my new project. I'll explain what I failed to change at this point that resulted in the inability to use the Play button inside of the Transport Control to preview.

With my new project created, Inside of the Actor-Mixer Hierarchy folder, under the Default Work Unit, I created a New Child Sound SFX. I located the audio file on my hard drive and selected the .wav file. At this point, if I hadn't verified that the file did import properly I would've never known. Nothing on screen warned me that I had done anything improperly. I was following a video archive that my professor had uploaded for me. I noticed my Play Button on the Transport Window was grey. Of course, when I clicked it, nothing happened.

It turns out, that when I created my new project, on the new project dialog, the default location showed c:\Filepath...\filename

My Mac doesn't use the c:\ file structure, and I doubt yours will either.

;^p

When creating a new project, make sure to choose a directory manually to ensure that the correct default directory path is populated accurately. I also had my audio files in this same directory.

I hope this helps someone.

James Trice
answered May 10, 2018 by James T. (140 points)
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