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Hi!

I can't hear sounds on device (tried both iOS and Android) because the game can't find the soundbanks (File not found in logs), but I'm sure the soundbanks are where they should be. The logs suggest that Wwise is trying to search for soundbanks in a weird path in which one directory is a long series of numbers. When I open the scene with WwiseGlobal game object both the "Base Path" and "Language" have been replaced to the same weird series of numbers. These properties seem to have been corrupted at some point. When I reset the Ak Initializer component they go back to the right strings, but after saving, closing and reopening the scene some times they go back to be numbers.

Is this something that you're aware of? If not, do you have a suggestion on what may be happening?

Thanks!

Álex
Alejandro C. (100 ポイント) General Discussion

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