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0 votes
Hi,

I am new to WWISE. I wish to apply attack and release values (fade in and fade out) to a looping sound. What I want to do is this:

Game issues 'play looping_sound command'

Wwise fades up looping_sound over 3 seconds

Wwise continues to play looping sound

Game issues 'stop playback of looping_sound' command

Wwise fades out looping_sound over 5 seconds

Please can you tell me where and how I set this up in WWISE? I have read the manual and also searched the interface and cannot find where I do this exactly as I have described above.

 

Many thanks for your help. :-)
in General Discussion by Alistair L. (100 points)

1 Answer

0 votes
Nice and easy!

Create a PLAY Event and a STOP Event for your looping sound.   On the PLAY Event set the fade in time to 3 seconds.  On the STOP Event set the Fade out time for 5 seconds.
by James N. (560 points)
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