Hi SeB! Thank you!
I tried your solution, unfortunately I'm not able to make it work.
Where are you placing your BP management? (is it in the AnimBP, Level BP or a function?)
And is that blurred out node a "Get Player Character" - I'm not really sure how you are able to reference your actor in the set switch node.
Sorry for my ignorance, I'm just starting out learning UE4 and blueprints :)