Hey is there any way to get a list of all the events in a loaded sound bank, either in unity (using c#), or from an outside script (like a bash script or something).
I'm trying to write a script that parses the soundbank and generates an enum based on the possible events and to do that i need to get a list of all the events in a sound bank.
For example if my soundbank had events "day_music and night_music" i'd want to be able to read the soundbank and get a list of strings containing "day_music" and "night_music".