Hello,
I opened my unity project this morning and my Wwise Picker Tab stopped working. Same for all Wwise components, though there's still sound when playing the game.
I can't move it around and the tab is empty.
I tried to reset layout, but that didn't changed anything.
Console shows this error every time I click on the picker tab:
NullReferenceException: Object reference not set to an instance of an object
AkWwisePicker.OnGUI () (at Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs:56)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
When I open project I get 4 errors in the console:
iterator == end
UnityEditor.AssetDatabase:LoadAssetAtPath(String, Type)
AkWwiseProjectInfo:GetData() (at Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs:24)
AkWwiseTreeView:GetExpansionStatus(String) (at Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs:606)
AkWwiseTreeView:SetRootItem(String, WwiseObjectType) (at Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs:92)
AkWwisePicker:PopulateTreeview() (at Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs:92)
AkWwiseTreeView:SaveExpansionStatus() (at Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs:570)
AkWwisePicker:OnEnable() (at Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs:47)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)
NullReferenceException: Object reference not set to an instance of an object
AkWwiseTreeView.GetExpansionStatus (System.String in_path) (at Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs:606)
AkWwiseTreeView.SetRootItem (System.String Header, WwiseObjectType ObjType) (at Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs:92)
AkWwisePicker.PopulateTreeview () (at Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs:92)
AkWwiseTreeView.SaveExpansionStatus () (at Assets/Wwise/Editor/WwiseWindows/AkWwiseTreeView.cs:570)
AkWwisePicker.OnEnable () (at Assets/Wwise/Editor/WwiseWindows/AkWwisePicker.cs:47)
UnityEditorInternal.InternalEditorUtility:LoadSerializedFileAndForget(String)
UnityEditor.WindowLayout:LoadWindowLayout(String, Boolean)
iterator == end
UnityEditor.AssetDatabase:LoadAssetAtPath(String, Type)
AkWwiseProjectInfo:GetData() (at Assets/Wwise/Editor/WwiseWindows/AkWwiseProjectInfo.cs:24)
AkWwisePostImportCallback:CheckWwiseGlobalExistance() (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallback.cs:219)
UnityEditor.EditorApplication:Internal_CallHierarchyWindowHasChanged()
and
NullReferenceException: Object reference not set to an instance of an object
AkWwisePostImportCallback.CheckWwiseGlobalExistance () (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwisePostImportCallback.cs:219)
UnityEditor.EditorApplication.Internal_CallHierarchyWindowHasChanged () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorApplicationBindings.gen.cs:251)
I re install Unity, doesn't work, I tried uninstalling/resintalling integration package but then all scripts are missing and the installation seems incomplete.
Hope someone can help me with this