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+1 vote

Is there any way of getting info on music states into UE4. With the current objects I can't see any way. We're developing a game where we want things to happen in sync with the music so need beat / bar events - preferably without having to code an AK_MusicSync callback. It would be really useful to have a UE4 node with access to these functions. FMod has this: 

Cheers,

R.

in General Discussion by Richard S. (110 points)

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