Hi guys,
A little question
I'm using adaptive music in horizontal and vertical ways with different parts and they are randomized.
In the game, if a character attacks, the sound is played by the akevent. But i would like to have this sound in relation to the chord of the music at that time. I tried with the stinger and custom cue, but I need to change instantaneously. I think I have to use a switch container, which chooses the sound according to the point where the music are.
I've prepared the sounds in 12 different tonality, but i don't know, how to follow the chord changes of the music.
Do you have any ideas?
Thanks!