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UE4 Wwise plugin that gets level geometry from the engine.

0 votes
Hi,

I am interested in developing a plugin for Audiokinetic WWISE ( which is integrated with UE4 )  that can get the input buffer and level geometry (from UE4) in Wwwise and then I have my logic to apply some effects and return the output buffer. ( for say, something like better Occlusion )

Is this possible and how can it be done ?

Thanks,

Udit
asked Mar 11, 2016 in General Discussion by Udit M. (130 points)

1 Answer

+1 vote
 
Best answer

Hello,

We are actually working on Geometry based reverb right now, and are looking for feedback on the issue. Please visit this link and fill out the form if you are interested.

answered Mar 11, 2016 by Benoit S. (Audiokinetic) (16,020 points)
selected Apr 2, 2016 by Fabien B. (Audiokinetic)
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