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La section Questions et réponses de la communauté Audiokinetic est un forum où les utilisateurs de Wwise et de Strata peuvent poser des questions et répondre à celles des autres membres de la communauté. Si vous souhaitez obtenir une réponse de la part de l'équipe de soutien technique d'Audiokinetic, veillez à utiliser le formulaire de Tickets de Soutien.

0 votes
because there have been one Init.bnk file in CryEngine and however Wwise will generate a new Init.bnk again when generate a soundbank for the other wwise project,SO, this will lead to only load one soundbank everytime when game start.

so,how to figure the trouble out?
dans General Discussion par jrain l. (130 points)

1 Réponse

+1 vote
 
Meilleure réponse
You can only have one Wwise project per game. Why do you want to have more than one? A single Wwise project can create many soundbanks that can be loaded and unloaded dynamically according to your needs. Moreover, if you are several people working on a single Wwise project, you can use git-sync software such as perforce to work simultaneously on the same Wwise project. Use individual work-units per person and these can be checked out and worked on individually.
par Beatrix Moersch (3.3k points)
sélectionné par Benoit S. (Audiokinetic)
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