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0 votes
because there have been one Init.bnk file in CryEngine and however Wwise will generate a new Init.bnk again when generate a soundbank for the other wwise project,SO, this will lead to only load one soundbank everytime when game start.

so,how to figure the trouble out?
in General Discussion by jrain l. (130 points)

1 Answer

+1 vote
 
Best answer
You can only have one Wwise project per game. Why do you want to have more than one? A single Wwise project can create many soundbanks that can be loaded and unloaded dynamically according to your needs. Moreover, if you are several people working on a single Wwise project, you can use git-sync software such as perforce to work simultaneously on the same Wwise project. Use individual work-units per person and these can be checked out and worked on individually.
by Beatrix Moersch (3.3k points)
selected by Benoit S. (Audiokinetic)
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