コミュニティQ&A

Audiokineticのコミュニティ主導のQ&Aフォーラムへようこそ。ここはWwiseとStrataのユーザのみなさまがお互いに協力し合う場です。弊社チームによる直接のサポートをご希望の場合はサポートチケットページをご利用ください。バグを報告するには、Audiokinetic LauncherのBug Reportオプションをご利用ください。(Q&AフォーラムではBug Reportを受け付けておりませんのでご注意ください。専用のBug Reportシステムをご利用いただくことで、バグの報告が適切な担当部門に届き、修正される可能性が高まります。)

最適な回答を迅速に得られるよう、ご質問を投稿される際は以下のヒントをご参考ください。

  • 具体的に示す:何を達成したいのか、またはどんな問題に直面しているのかを具体的に示してください。
  • 重要な詳細情報を含める:Wwiseとゲームエンジンのバージョンやご利用のOSなど詳細情報を記載してください。
  • 試したことを説明する:すでに試してみたトラブルシューティングの手順を教えてください。
  • 事実に焦点を当てる:問題の技術的な事実を記載してください。問題に焦点を当てることで、ほかのユーザのみなさまが解決策を迅速に見つけやすくなります。

0 支持
Using Wwise 1.5 (recently upgraded from 1.4) and UNity 5

I have music audio directed to Master secondary bus, with RTPC range 0-1 to control music volume.... this works fine.

I have sound FX directed to a sub Bus of the Master Bus, with a seperate RTPC with same range 0-1 which maps to same graph  0--200 volume

In unity editor, I see the values changing as expected as the settings sliders are moved 0-1

The music volume changes as expected, but the SFX barely changes volume.

If I connect to the Wwise profiler tool, I can see the test sounds being played, but the volume is only varying by a small amount, +-12 barely audible difference....

anyone know why please ?

One other weird thing which might be relevant...   I added a bus volume rtpc to master bus.  It doesn't work.  But if I connect to profiler, then it works.   hmmmmm  bug ?

One more thing... all my sfx, used to be in 2nd Auxil bus...   While trying to fix this, I moved them all into a regular bus with a different name.  When I use the profiler... I still see the profiler showing the old bus name, even though none of the sounds are assigned to that bus ???    more bugs ?

Update:-  deleted the old Bus from wwise,  now when connecting to profiler, instead of showing the sounds playing on the new busses, it shows a number for the busses  0329586839368   something like this for the music bus.

and for the sound FX they all show up on the master bus, not the SoundFX bus they are assigned to, not even a bus with a number identifier..

Seems like the numbered bus is some kind of error recovery Wwise is attempting. Also seems like its not using latest config properly, or cant send it to unity.

Also noticed Wwise seems to generate code into the unity project... is there a way to clear this all out and reset it back to like a new installation. Suspecting upgrading from 1.4 to 1.5 broke things.

any help appreciated, thanks.
Jon H. (160 ポイント) General Discussion

Please sign-in or register to answer this question.

...