Hi everyone,
I'm having a problem with the Wwise Unity Integration involving the new 3D Audio SDK from Oculus.
Basically I already copy the code from the OculusSpatializer.h to the right file and location, but now I'm having problems building the package to import into unity. I'm having problems with the Environment Variables WWISEROOT and WWISESDK, but after confirmation on the Windows Environmental Variables section, they are pointing to the right Wwise directories.
I'll attach some printscreens of the errors that I got. I tried both building it through the Command Line and Visual Studio 2015 and got the same error in both.
Does anyone have any idea of what it might be? Thanks in advance for all the help!
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EDIT (09/02/16):
This is the error that I'm getting:
I applied the code in the following way:
Version of Wwise I'm working with.
This is where I applied the code of the Oculus Spacializer.
And this is where the code is finished and also where I called for that same function.
Hope this makes it easier for someone to give me a hand. Thanks!