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0 投票
Hi,

Apologies if the answer to this is documented somewhere as I am just starting out. I am running into an issue when using AKEvent Notifies in UE4's animations. If my sound is 2D, the sounds will play fine, but if they are 3D, I am unable to hear them. I have tried with and without an Attach Name, but I still cannot hear anything, and I have made sure my attenuation is large enough that I would hear something. Is there some sort of primer on this subject?

 

Thanks!
分类:General Discussion | 用户: Brennan A. (120 分)

1个回答

+1 投票
I suggest using the Game Object profiler (F12 view in Wwise) to debug this issue. Add your game object and listener 0 to the watch list, and in the 3D view, you should be able to see the attenuation sphere. Make sure the sphere overlaps your listener.
用户: Benoit S. (Audiokinetic) (16.0k 分)
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