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If you play an ambient loop event, is there a way to tell Wwise to ignore the play event if it is called again by the code when the loop is already running?
in General Discussion by Bernard R. (Audiokinetic) (35.8k points)

1 Answer

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Best answer

 

  • Open the sound in the Property Editor
  • Go to Advanced Settings tab
  • Set the Limit sound instance property
 
You can set it to Limit sound instance 1Globally
by Bernard R. (Audiokinetic) (35.8k points)
selected by Claude B. (Audiokinetic)
It is also recommended to set the 'when priority is equal' behavior to 'discard newest instance' so as to not retrigger the loop if it's already playing.
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