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0 votes
Hi all, I'm having trouble with generating soundbanks. I've no idea why these two should be different numbers, as shown below...

     Time    ID    Message    Platform    Parameters
    12:32:26    -    Limited Commercial license: SoundBanks contain 55 media item(s) out of the 200 permitted.    Windows®
    12:32:26    -    Limited Commercial license: SoundBanks contain 94 media item(s) out of the 200 permitted.    Android™
    12:32:26    -    2 message(s), 0 warning(s), 0 error(s), 0 fatal error(s)    

Any advice please? I'm almost certain that both soundbanks should contain only 55 items
in General Discussion by Matt sneakSounds (460 points)

1 Answer

0 votes
Hello Matt,

The number of files is different in your Android soundbank because you excluded elements from the Windows platform only.

To exclude elements from your Android platform, you need to edit your project for Android. To achieve this, use the platform selector located Wwise Authoring toolbar (the box right under " Project ") and select "Android" . You will notice that the elements that you excluded previously are not greyed out anymore. This is because you are now working on the Android version of your Project.

Then you just have uncheck the boxes in front of the elements you want to be excluded from your Android Soundbank. To check if you are doing the same modification as on Windows, you just need to use the Platfrom drop down menu to switch back and forth from Android to Windows.

If you exclude the same elements on both platforms, you will notice that the number of media items will be the same when generating your soundbanks again.

For more info about excluding project elements, please refer to the documentation. https://www.audiokinetic.com/library/2015.1_5418/?source=Help&id=excluding_project_elements_from_platform

More generally, you can also check this section to learn more about how to author across platforms: https://www.audiokinetic.com/library/2015.1_5418/?source=Help&id=authoring_across_platforms
by Fabien B. (Audiokinetic) (12.9k points)
Thanks for the help, I've now got both Soundbanks with the same number of files in them! One thing I've noticed though is even though I'm using the same conversion rates, the Windows build is 1370 204 bytes and the Android build 1236 600

Any idea what could be causing that discrepancy and is it anything to worry about? I realise it's only a very small difference...
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