I'm experiencing a problem with 3D positioning turned on with Game-defined (update at each frame) and enable spatialization checked.
I'm working on an FPS game and when I look up in game and fire a sound off it pans hard right. If I look down and fire a sound off it pans hard left. Just to make sure I switched to 2D to see if stereo is working ok and that worked.
Could this be a setting in Wwise that I'm overlooking or is it something I should ask the engineering team to look at on the code side?
Thanks!