Hello,
I am working on a Mac build form our game, and received the Mac SDK from Wwise and I added it to the UnrealEngine3/Development/External/Wwise/SDK folder, both on Windows and on Mac. Also I installed Wwise on Mac.
But I am getting errors which are related to Wwise when trying to compile the Mac project from Karmaflow.
All the errors related to Wwise are a some file that cannot be found in the include header from a *.h file. I had no problems with these files when compiling for Windows, but they keep coming up when compiling for mac.
Example from one of the errors:
2> In file included from ../../Development/Intermediate/KFGame/Mac/Release/Engine/Unity_UnGameEtAl.cpp:9:
2>D:\Basecamp Games\Projects\Karmaflow\Development-UE3\Development\Src\Engine\Src\UnGame.cpp(35): fatal error : '..\..\AkAudio\Inc\AkAudioDevice.h' file not found
2> #include "..\..\AkAudio\Inc\AkAudioDevice.h"
2> ^
2> 1 error generated.
The file AkAudioDevice.h is not missing at all in the directory it points to, but somehow when building for mac I keep getting these errors. Any idea where this is coming from?
Thanks for any help in advance!
Alexander