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+1 投票
Hi all,

I have been reading the SDK documentation for creating effects plug-ins for Wwise and would like to know a little more about platform-specific optimisations.

First, is it possible for the SDK to tell my plug-in which platform it is running on so I can call differently-optimised variations of the DSP code? Or is it the case, as I suspect, that I will need to build separate static libraries using the pre-processor definitions to determine which platform is being compiled?

Second, can anyone point me to some resources where I can read more about the chips used to perform the DSP calculations on each platform (console)?

Thanks for any help you can give!

Luke.
分类:General Discussion | 用户: Luke M. (110 分)

1个回答

0 投票
need to check the effect plugin is enable/disable in run time too
用户: C Y. (160 分)
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