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+1 vote
Hi all,

I have been reading the SDK documentation for creating effects plug-ins for Wwise and would like to know a little more about platform-specific optimisations.

First, is it possible for the SDK to tell my plug-in which platform it is running on so I can call differently-optimised variations of the DSP code? Or is it the case, as I suspect, that I will need to build separate static libraries using the pre-processor definitions to determine which platform is being compiled?

Second, can anyone point me to some resources where I can read more about the chips used to perform the DSP calculations on each platform (console)?

Thanks for any help you can give!

Luke.
in General Discussion by Luke M. (110 points)

1 Answer

0 votes
need to check the effect plugin is enable/disable in run time too
by C Y. (160 points)
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