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Using Wwise/Unity integration, I was expecting the iPad to show up in remote connections as other games usually do, but am having no luck setting the project up to profile. Is there something I'm forgetting?

Thanks!

Ben
Ben G. (140 ポイント) General Discussion

回答 2

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Bernard R. (Audiokinetic) (35.8k ポイント)
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If you are using Unity3D or Unreal4, you might also hit the ADB.exe issue.  If you have Android NDK installed on your computer, even if you don't develop on it or use it at that time, both engines will start a adb.exe process that will keep ports alive.  Use the TaskManager to kill the adb.exe process and Wwise will be able to connect.

Mathieu J. (Audiokinetic) (7.1k ポイント)
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