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Unity 5: Using Environment Portals (AkEnvironmentPortal)

0 votes
Hi,

I'm trying to use the AkEnvironmentPortal in my Unity 5 project but can't get it to work. I set everything up EXACTLY as in the Wwse Demo Scene where you clearly have made it work and I even tried to do it IN the Wwise Demo Scene, but it just won't co-operate. The problem is that the Environment Zones I want to bridge between won't show up in the boxes where I'm supposed to pick them. I reckon the AkEnvironmentPortal doesn't recognize the zones... Even though they are connecting and everything. What can this be? I have looked everywhere for answers but no one seems to have the same problem. The Wwise Unity Integration Help is of no use either since it basically just explains THAT you can use them, but not HOW.

Hoping for answers cus I'm desperate!

Thanks

//Henrik Bielsten
asked May 15, 2015 in General Discussion by Henrik B. (110 points)

1 Answer

0 votes
Something changed between Unity 4 and 5, and we no longer get the OnCollisionEnter callbacks in editor mode. The problem is that we used this callback to detect the available environments.

We will be working for a fix for this soon.
answered May 26, 2015 by Benoit S. (Audiokinetic) (16,020 points)
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