This may be a pretty basic question. I have an event that may fire between once or 4-5 times at once depending on a player's certain action. right now, playing the event multiple times at once obviously increases the overall volume (by quite a bit) at that moment. Is there a generic fix-all action in Wwise to reduce the total volume when these events call while not quieting it if only a single one is playing?
I'm wondering if a limiter or something similar of some sort is the best approach for this right now.