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+1 vote
This may be a pretty basic question. I have an event that may fire between once or 4-5 times at once depending on a player's certain action. right now, playing the event multiple times at once obviously increases the overall volume (by quite a bit) at that moment. Is there a generic fix-all action in Wwise to reduce the total volume when these events call while not quieting it if only a single one is playing?

I'm wondering if a limiter or something similar of some sort is the best approach for this right now.
in General Discussion by Steve G. (130 points)

1 Answer

0 votes
Hi Steve

You could perhaps use an RTPC that drives the volume of your sound.

In the event, you could use a set RTPC action to add 1 to an RTPC and then add another action to decrease the RTPC by 1 with a 5 seconds delay.

This basically gives you a way to "count" the number of triggered sounds that have been triggered within the same 5 seconds.

Hope that helps

Cheers
by Simon G. (150 points)
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