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Hello,

I'm encountering an issue with Wwise integration on the tvOS platform.

I have multiple languages represented by .bnk files. For English, the files are stored in the StreamingAssets folder. However, for other languages, I store them in the following path:
/var/mobile/Containers/Data/Application/XXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXX/Library/Caches/

This path has already been registered using the AkSoundEngine.AddBasePath method, and it is added before the Init.bnk file is initialized.

The problem occurs when I try to load a .bnk file (e.g., VO_Char.bnk), Wwise returns an AK_FileNotFound error. However, when I check the actual directory (e.g.,
/var/mobile/Containers/Data/Application/XXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXX/Library/Caches/French/VO_Char.bnk)
, the file is indeed there.

I have also performed profiling in Wwise and logged the file paths via Unity, confirming that both the path and file exist.

Does anyone know what might be causing this issue?

Thank you.

分类:General Discussion | 用户: Mochamad Lakaselindra (100 分)

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