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0 投票
This started a few weeks ago, but for some reason, Unity is playing old versions of sounds that don't even exist anymore.  Wwise plays the correct sounds, and sometimes Unity plays them, and sometimes it doesn't.  I used to be able to either refresh or generate the soundbanks from Unity, but even that doesn't seem to change it anymore.  I've even gone into the source files in Wwise and deleted the old files there, and still Unity is playing them.  If I connect Wwise to Unity, it doesn't play any sound for these specific ones.  How is that even possible when I've completely removed them?  This problem makes no sense to me.
分类:General Discussion | 用户: Michael W. (100 分)

1个回答

0 投票
Hello,

Yes, it's quite strange ...

Are you sure there's only one version of the Audio/GeneratedSoundbank folder in your project's Assets folder? Do Unity and Wwise point to the same folder?

This is configurable in the respective project settings.

Which versions of Unity and Wwise are you using?
用户: Théophile Demarcq (1.9k 分)
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